LootLoom – Game goods marketplace
About LootLoom
LootLoom is a working preview of a marketplace for digital game goods. It shows how such a marketplace can look and work, but nothing is sold on it.
Preview: payments are disabled and the content is for demonstration only.
What LootLoom is
The catalog covers 32 games, from Counter-Strike 2, Minecraft and Fortnite to Genshin Impact and World of Warcraft. It holds 420 demo offers of game currency, items, accounts, keys, gift cards and services from 56 fictional sellers, plus 560 sample reviews. Offers can be searched, filtered, sorted and compared, every game has its own page and every seller a profile with ratings.
The site is available in five languages (Czech, English, Russian, German and French), and the Pip assistant helps on every page with fixed answer branches and no artificial intelligence.
Why everything is a demo
Payments are switched off by design. The server has no payment or order endpoint, never asks for card details and nobody delivers any goods. Prices, sellers, reviews, sales and messages are generated demo data and are not market prices.
A real launch would need server accounts, e-mail verification, listing moderation and a separate security and legal review before payments could even be considered. Until then LootLoom stays a preview.
Who is behind LootLoom
LootLoom was designed, built and is operated by AdScaled, a digital agency from Prague (Pavel Alexander Kubík, company ID 23422637) that makes websites, web applications and its own products. LootLoom is one of its product previews. More about the agency at https://www.adscaled.media/.
Game names, logos and screenshots belong to their owners and are used here for demonstration only. LootLoom is not affiliated with the publishers of these games.
For developers and agents
The demo catalog is also available through a public read-only API (documentation at /docs, OpenAPI specification at /openapi.json). Every page also exists as Markdown, and a short guide for AI agents is at /llms.txt.